// ============================================
// output - Disassembled Source
// ============================================
// KickAssembler syntax
// Generated by Restore 64 v0.2.1 alpha build 298, 2026-04-11 21:36:35
// https://restore64.dev by datucker / Rabenauge
//
// Load address: $0801  End: $cfff  (51199 bytes)
// Crunched with Exomizer — depacked by emulation
// Packer entry: $080d (via BASIC SYS 2061)
// Entry point:  $cad9 (51929)
// IRQ handler:  $c950 (irq_c950)
// IRQ handler:  $ea31 (loc_ea31)
//
// Code: 524 bytes, Data: 50675 bytes
// Labels: 70, Subroutines: 3
//
// Verification: 4 line(s) auto-corrected to .byte for exact byte matching
//
// Cross-references: all OK
// ============================================


// --- Region $8dd0-$8dd0 ---
.pc = $8dd0 "Segment $8dd0"
        brk

// --- Region $a0d0-$a0d0 ---
.pc = $a0d0 "Segment $a0d0"
        brk

// --- Region $bcd0-$bcd0 ---
.pc = $bcd0 "Segment $bcd0"
        brk

// --- Region $c900-$c942 ---
.pc = $c900 "sub_c900"
// Referenced by: jsr from $cafa

sub_c900:
        sei
        lda #$7f
        sta $dc0d
        lda #$01
        sta $d01a
        lda #$1b
        sta $d011
        lda #$62
        sta $d012
        lda #$50
        sta $02
        lda #$cb
        sta $03
        lda #$07
        sta $04
        lda #$50
        sta $05
        lda #$cd
        sta $06
        lda #$50
        sta $0314
        lda #$c9
        sta $0315
        lda #$07
        sta $07
        lda #$04
        sta $02aa
        lda #$c1
        sta $0318
        cli
        rts

// --- Region $c950-$cb01 ---
.pc = $c950 "irq_c950"
irq_c950: {
        ldy #$08
        jsr sub_cad5
        lda $04
        sta $d016
        lda #$15
        sta $d018
        ldy #$00
        ldx #$01
        lda #$6a
loop1:
        cmp $d012
        bne loop1
        ldy #$08
        jsr sub_cad5
        nop
        lda dat_cb00
        sta $d021
        sta $d020
        ldy #$00
        ldx #$01
        nop
        nop
        nop
loop2:
        lda dat_cb00,x
        sta $d021
        sta $d020
        ldy $cb18,x
loop3:
        dey
        bne loop3
        inx
        cpx #$18
        bne loop2
        nop
        nop
        lda #$00
        sta $d020
        sta $d021
        lda #$07
        sta $d016
        dec $04
        dec $04
        lda $04
        cmp #$ff
        bne skip3
        lda #$07
        sta $04
        ldx #$00
loop4:
        lda $0541,x
        sta $0540,x
        inx
        cpx #$27
        bne loop4
        ldy #$00
        lda ($02),y
        beq skip2
        ora #$80
        sta $0567
        inc $02
        bne skip1
        inc $03
skip1:
        jmp $c9dd
skip2:
        lda #$50
        sta $02
        lda #$cb
        sta $03
        jmp $c9c0
skip3:
        ldx #$00
loop6:
        lda $cb30,x
        sta $cb08,x
        inx
        cpx #$08
        bne loop6
        lda #$a2
loop7:
        cmp $d012
        bne loop7
        lda $07
        sta $d016
        ldy #$00
        ldx #$01
        lda #$aa
loop8:
        cmp $d012
        bne loop8
        ldy #$08
        jsr sub_cad5
        nop
        lda dat_cb00
        sta $d021
        sta $d020
        ldy #$00
        ldx #$01
        nop
        nop
        nop
loop9:
        lda dat_cb00,x
        sta $d020
        sta $d021
        ldy $cb18,x
loop10:
        dey
        bne loop10
        inx
        cpx #$18
        bne loop9
        nop
        nop
        lda #$00
        sta $d020
        sta $d021
        lda #$07
        sta $d016
        dec $07
        lda $07
        cmp #$ff
        bne skip6
        lda #$07
        sta $07
        ldx #$00
loop11:
        lda $0681,x
        sta $0680,x
        inx
        cpx #$27
        bne loop11
        ldy #$00
        lda ($05),y
        beq skip5
        ora #$80
        sta $06a7
        inc $05
        bne skip4
        inc $06
skip4:
        jmp $ca72
skip5:
        lda #$50
        sta $05
        lda #$cd
        sta $06
        jmp $ca55
skip6:
        lda #$0f
        sta $d019
        lda #$1b
        sta $d011
        dec $02aa
        lda $02aa
        beq skip7
        nop
        nop
        nop
        jmp $ea31
skip7:
        jsr sub_ca95
        lda #$04
        sta $02aa
        jmp $ea31
}

// Referenced by: jsr from $ca8a
sub_ca95: {
        ldx #$00
        lda dat_cb00
        tay
loop1:
        lda $cb01,x
        sta dat_cb00,x
        inx
        cpx #$07
        bne loop1
        tya
        sta $cb07
        ldx #$06
        lda $cb17
        tay
loop2:
        lda $cb10,x
        sta $cb11,x
        dex
        cpx #$ff
        bne loop2
        tya
        sta $cb10
        ldx #$17
        lda $cb47
        tay
loop3:
        lda $cb30,x
        sta $cb31,x
        dex
        cpx #$ff
        bne loop3
        tya
        sta $cb30
        rts
}
// Referenced by: jsr from $c952, $c96c, $ca03; branch from $cad6

sub_cad5:
        dey
        bne sub_cad5
        rts

main_cad9:
        lda #$00
        sta $d020
        sta $d021
        lda #$00
        sta $0286
        lda #$93
        jsr $ffd2
        lda #$a0
        ldx #$00

loc_caef:
        sta $0540,x
        sta $0680,x
        inx
        cpx #$28
        bne loc_caef
        jsr sub_c900
        jmp loc_cf5e

dat_cb00:
        .byte $0b,$0c                               // ..

// --- Region $cf5e-$cf75 ---
.pc = $cf5e "loc_cf5e"

loc_cf5e:
        jsr $ffe4
        cmp #$20
        bne loc_cf5e
        sei
        lda #$ea
        sta $0315
        lda #$31
        sta $0314
        cli
        jmp $fce2

dat_cf74:
        .byte $20,$81                               //  .

// ============================================
// Data blocks
// ============================================

// --- Region $0801-$0cf4 ---
.pc = $0801 "dat_0801"

dat_0801:
        // === BASIC loader stub ===
        .byte $0b,$08                                                     // [corrected] was: .byte $0c,$08                               // next line pointer ($080c)
        .byte $14,$00                                                     // [corrected] was: .byte $00,$00                               // line number 0
        .byte $9e                                   // SYS token
        .byte $32,$30,$36,$31,$00
        .byte $00                                   // end of line
        .byte $00,$a0                                                     // [corrected] was: .byte $00,$00                               // end of BASIC program
        .byte $00,$78,$e6,$01,$ba,$bd,$31,$0c,$9d,$fc,$00,$ca,$d0,$f7,$4c,$ff // .x....1.......L.
        .byte $0b,$80,$00,$78,$25,$7f,$4a,$0d,$dc,$ca,$01,$1a,$95,$28,$68,$0a // ...x%.J......(h.
        .byte $62,$8d,$f6,$65,$2b,$00,$f1,$41,$de,$c0,$78,$f1,$57,$f8,$c9,$2a // b..e+..A..x.W..*
        .byte $0b,$fa,$1d,$b6,$1f,$ee,$a9,$c1,$1a,$03,$58,$60,$a7,$09,$00,$1c // ..........X`....
        .byte $cb,$05,$99,$5e,$80,$15,$d7,$18,$de,$50,$6a,$79,$34,$01,$98,$e1 // ...^.....Pjy4...
        .byte $c8,$a0,$08,$c6,$b1,$a5,$7a,$a7,$04,$04,$34,$41,$52,$87,$b1,$4c // ......z...4AR..L
        .byte $00,$d4,$67,$e1,$05,$e5,$15,$30,$dd,$92,$9a,$98,$a7,$c8,$85,$03 // ..g....0........
        .byte $4c,$c0,$c9,$df,$1c,$71,$a8,$64,$4a,$08,$c4,$73,$b1,$63,$98,$a5 // L....q.dJ..s.c..
        .byte $43,$d0,$cb,$a9,$aa,$cd,$12,$0f,$08,$fb,$b5,$08,$b5,$d5,$ca,$37 // C..............7
        .byte $58,$f1,$8f,$91,$32,$34,$a2,$01,$66,$70,$bd,$c6,$b7,$21,$20,$bc // X...24..fp...! .
        .byte $cb,$b5,$59,$60,$5a,$18,$7a,$ec,$86,$c2,$95,$00,$8d,$16,$56,$c6 // ..Y`Z.z.......V.
        .byte $d6,$a5,$2d,$c9,$57,$5c,$30,$a9,$e2,$85,$07,$f3,$9f,$81,$8a,$5e // ..-.W\0........^
        .byte $2e,$27,$1d,$a0,$99,$00,$b1,$c3,$f0,$0e,$09,$80,$8d,$a7,$7f,$56 // .'.............V
        .byte $49,$af,$02,$e6,$69,$72,$29,$50,$39,$05,$5a,$cd,$85,$cf,$7e,$55 // I...ir)P9.Z...~U
        .byte $d9,$0f,$49,$19,$59,$1b,$cd,$11,$d0,$ce,$ee,$22,$7e,$42,$f0,$06 // ..I.Y......"~B..
        .byte $98,$22,$54,$20,$95,$ca,$a9,$8f,$04,$fe,$aa,$02,$4c,$31,$ea,$fa // ."T ........L1..
        .byte $c3,$cd,$42,$01,$8f,$14,$00,$86,$39,$85,$42,$07,$43,$c5,$06,$27 // ..B.....9.B.C..'
        .byte $97,$42,$86,$43,$11,$d8,$50,$10,$25,$a2,$17,$ad,$47,$7e,$a8,$bd // .B.C..P.%...G~..
        .byte $5b,$9d,$31,$26,$ca,$e0,$1b,$ff,$ab,$98,$4c,$30,$cb,$6f,$88,$2b // [.1&......L0.o.+
        .byte $fd,$60,$5b,$88,$cc,$91,$21,$5f,$c5,$66,$8d,$86,$02,$e5,$93,$67 // .`[...!_.f.....g
        .byte $d2,$ff,$a9,$a0,$a2,$7c,$b2,$40,$05,$9d,$80,$06,$5f,$e8,$e0,$28 // .....|.@...._..(
        .byte $e6,$77,$c1,$c9,$4c,$5e,$cf,$6f,$39,$00,$30,$00,$6e,$90,$04,$c3 // .w..L^.o9.0.n...
        .byte $44,$ea,$11,$2f,$08,$66,$d1,$00,$9a,$50,$73,$47,$a5,$03,$89,$8a // D../.f...PsG....
        .byte $f1,$a2,$92,$b1,$0f,$0c,$31,$fc,$2a,$f7,$01,$0a,$08,$3b,$e0,$40 // ......1.*....;.@
        .byte $2a,$d0,$0a,$a9,$c0,$3a,$78,$3f,$8c,$c0,$15,$40,$65,$82,$0f,$09 // *....:x?...@e...
        .byte $14,$1d,$73,$19,$8d,$94,$0d,$3f,$ca,$06,$8e,$41,$b0,$79,$f0,$20 // ..s....?...A.y. 
        .byte $2e,$82,$6e,$e8,$08,$72,$0f,$17,$02,$12,$bb,$45,$c0,$21,$a6,$c0 // ..n..r.....E.!..
        .byte $3a,$0c
        .byte $52,$13,$ea
        .byte $2b,$8c,$e8,$0a,$01,$fb
        .text "0%1."
        .byte $ea
        .byte $3c,$08,$de,$78,$15,$0e,$6d,$b2,$77,$2b,$8a,$f3,$c0,$20,$28,$2b // <..x..m.w+... (+
        .byte $de,$03,$8e,$30,$92,$1d,$0e,$86,$01,$22,$03,$54,$c4,$4e,$0d,$9a // ...0.....".T.N..
        .byte $48,$06,$46,$18,$21,$04,$cc,$43,$ca,$09,$6c,$45,$e7,$b7,$11,$2a // H.F.!..C..lE...*
        .byte $46,$1c,$03,$67,$1c,$0f,$0e,$0c,$19,$7f,$2b,$02,$c2,$b7,$60,$ed // F..g......+...`.
        .byte $a0,$07,$cb,$e4,$4f,$05,$04,$ba,$df,$c0,$1b,$2d,$3c,$4f,$e4,$43 // ....O......-<O.C
        .byte $01,$c2,$fa,$e2,$87,$31,$8c,$38,$39,$1d,$5f,$b7,$e0,$a0,$08,$40 // .....1.89._....@
        .byte $00,$2a,$df,$00,$16,$26,$c6,$d0,$fa,$a8,$fc,$27,$02,$ec,$cd,$02 // .*...&.....'....
        .byte $b2
        .byte $3a,$12
        .byte $30,$ad
        .byte $32,$65
        .text "3-K4856!"
        .byte $f9
        .byte $6c,$c8,$46,$c4,$09,$6d,$b4,$85,$50,$c2,$0c,$03,$0f,$9f,$0a,$52 // l.F..m..P......R
        .byte $b0
        .byte $3d,$d0
        .byte $56,$34,$4d,$70
        .text "!J"
        .byte $40                                   // @ character
        .text "-"
        .byte $80
        .byte $2d,$09,$a5,$b6
        .byte $00,$ca,$c7,$23,$e8,$3b,$07,$46,$03,$31,$5f,$20,$eb,$77,$32,$dd // ...#.;.F.1_ .w2.
        .byte $c0,$cf
        .byte $2e,$18
        .byte $58,$08
        .text "UFCL"
        .byte $19,$0f,$bd,$d5
        .byte $3e,$27
        .byte $59,$c1,$8d,$04,$5a,$33,$8b,$1e,$ac,$6a,$10,$55,$0c,$18,$03,$57 // Y...Z3...j.U...W
        .byte $45,$05,$35,$06,$b8,$14,$c0,$8a,$19,$a6,$c1,$77,$5f,$a5,$e3,$09 // E.5........w_...
        .byte $91,$8b,$f4,$03,$fb,$42,$63,$15,$76,$2e,$d8,$56,$2a,$74,$bf,$42 // .....Bc.v..V*t.B
        .byte $e9,$fb,$02,$53,$3b,$f7,$06,$33,$92,$68,$19,$cb,$4b,$0d,$10,$3d // ...S;..3.h..K..=
        .byte $4e,$46,$3e,$18,$21,$ca,$d3,$07,$25,$92,$34,$17,$14,$e5,$08,$b2 // NF>.!...%.4.....
        .byte $44,$95,$02,$ee,$34,$13,$e4,$7b,$53,$21,$99,$fa,$11,$a9,$66,$82 // D...4..{S!....f.
        .byte $65,$52,$06,$0f,$14,$33,$15,$6b,$44,$17,$28,$a2,$13,$c4,$24,$10 // eR...3.kD.(...$.
        .byte $0c,$e3,$19,$6b,$46,$31,$8b,$2d,$14,$0d,$37,$0e,$04,$12,$01,$2f // ...kF1.-..7..../
        .byte $0b,$05,$c3,$38,$28,$07,$93,$a0,$0c,$ad,$38,$03,$0b,$99,$13,$14 // ...8(.....8.....
        .byte $23,$12,$0f,$f2,$07,$09,$a5,$0e,$38,$e5,$39,$29,$d6,$93,$00,$a0 // #.......8.9)....
        .byte $43,$70,$03,$f6,$56,$a2,$bd,$c5,$48,$9d,$00,$ac,$e8,$e0,$4a,$37 // Cp..V...H.....J7
        .byte $f5,$6b,$e4,$96,$c9,$f6,$d0,$f9,$78,$77,$ea,$2a,$53,$62,$9b,$31 // .k......xw.*Sb.1
        .byte $5b,$14,$03,$58,$4c,$e2,$fc,$20,$81,$ff,$20,$15,$fd,$a9,$f0,$8d // [..XL.. .. .....
        .byte $1a,$d0,$20,$59,$a6,$4c,$ae,$a7,$00,$37,$61,$6a,$64,$6f,$02,$b8 // .. Y.L...7ajdo..
        .byte $07,$61,$65,$d4,$b6,$20,$0a,$60,$75,$c1,$18,$76,$48,$81,$20,$61 // .ae.. .`u..vH. a
        .byte $20,$63,$5c,$78,$64,$79,$63,$7a,$d0,$02,$03,$6e,$64,$65,$43,$7b //  c\xdycz...ndeC{
        .byte $27,$82,$83,$84,$20,$85,$20,$20,$86,$20,$00,$03,$06,$09,$0c,$0f // '... .  . ......
        .byte $12,$15,$18,$1b,$1e
        .text "!$'*-0369<?"
        .text "BEHKNQ"
        .byte $c0,$04,$78
        .byte $4b,$44,$5d
        .byte $21,$09
        .byte $54,$3d
        .byte $49,$55,$27,$0a
        .byte $21,$52,$27,$c2
        .byte $57,$c2
        .text "IIK1"
        .byte $a0,$96
        .byte $5c,$47,$7c,$07
        .byte $43,$82,$b4
        .text "CEPT"
        .byte $5c                                   // backslash
        .byte $69,$07
        .byte $4d,$49
        .byte $4b,$8f,$2e,$24,$80,$40,$00,$0c,$c4,$4a,$ea,$82,$02,$2c,$28,$28 // K..$.@...J...,((
        .byte $0c,$85,$6e,$ee,$64,$6a,$c2,$cc,$8c,$00,$00,$04,$0a,$ac,$80,$88 // ..n.dj..........
        .byte $00,$e8,$98,$29,$0f,$f0,$14,$8a,$4a,$be,$33,$03,$2a,$26,$9f,$ca // ...)....J.3.*&..
        .byte $10,$fa,$79,$67,$03,$aa,$a5,$9f,$79,$9b,$03,$99,$9c,$03,$8a,$99 // ..yg....y.......
        .byte $68,$03,$a2,$04,$20,$00,$01,$99,$34,$03,$c8,$c0,$34,$d0,$d2,$a0 // h... ...4...4...
        .byte $00,$4c,$37,$01,$10,$00,$d0,$a9,$00,$85,$9f,$e0,$01,$90,$1f,$46 // .L7............F
        .byte $fd,$d0,$15,$48,$ad,$19,$01,$d0,$03,$ce,$1a,$01,$ce,$19,$01,$ad // ...H............
        .byte $ff,$0b,$90,$15,$6a,$85,$fd,$68,$2a,$26,$9f,$ca,$d0,$e1,$60,$ca // ....j..h*&....`.
        .byte $c6,$ff,$c6,$af,$88,$90,$dd,$b1,$ae,$91,$fe,$98,$d0,$f6,$8a,$d0 // ................
        .byte $ee,$e8,$20,$00,$01,$a8,$d0,$13,$e8,$20,$08,$01,$4a,$c8,$90,$f8 // .. ...... ..J...
        .byte $c0,$11,$90,$0f,$f0,$65,$a2,$10,$20,$00,$01,$85,$a7,$a6,$9f,$a0 // .....e.. .......
        .byte $00,$90,$27,$be,$33,$03,$20,$00,$01,$79,$67,$03,$85,$a7,$a5,$9f // ..'.3. ..yg.....
        .byte $79,$9b,$03,$48,$d0,$06,$a4,$a7,$c0,$04,$90,$02,$a0,$03,$be,$b9 // y..H............
        .byte $01,$20,$00,$01,$79,$bc,$01,$a8,$a5,$a7,$e5,$fe,$90,$02,$c6,$ff // . ..y...........
        .byte $49,$ff,$85,$fe,$c0,$01,$90,$1e,$be,$34,$03,$20,$00,$01,$79,$68 // I........4. ..yh
        .byte $03,$90,$03,$e6,$9f,$18,$65,$fe,$85,$ae,$a5,$9f,$79,$9c,$03,$65 // ......e.....y..e
        .byte $ff,$85,$af,$68,$aa,$38,$a4,$a7,$4c,$34,$01,$c6,$01,$58,$4c,$d9 // ...h.8..L4...XL.
        .byte $ca,$02,$04,$04,$30,$20,$10           // ....0 .

// --- Region $c943-$c94f ---
.pc = $c943 "dat_c943"

dat_c943:
        .fill 13, $00

// --- Region $cb02-$cf5d ---
.pc = $cb02 "Segment $cb02"
        .byte $0f,$01,$01,$0f,$0c,$0b,$00,$00,$00,$00,$00,$00,$00,$00,$0b,$0c // ................
        .byte $0f,$01,$01,$0f,$0c,$0b,$09,$09,$08,$08,$09,$09,$08,$08,$01,$09 // ................
        .byte $08,$09,$08,$08,$09,$09,$01,$08,$09,$09,$08,$08,$08,$09,$09,$06 // ................
        .byte $0e,$03,$01,$01,$03,$0e,$06,$0b,$0c,$0f,$01,$01,$0f,$0c,$0b,$09 // ................
        .byte $08,$0a,$01,$01,$0a,$08,$09,$00,$00,$00,$00,$00,$00,$00 // ..............

txt_cb50:
        .text "   ............"

txt_cb5f:
        .encoding "screencode_mixed"
        .text "is it inc"
        .encoding "petscii_upper"

txt_cb68:
        .text "?.........."
        .byte $0e,$0f                               // ..

txt_cb75:
        .text "..........."

txt_cb80:
        .encoding "screencode_mixed"
        .text "is it mayhem? fuck no"
        .encoding "petscii_upper"

txt_cb95:
        .text ".......   "

txt_cb9f:
        .encoding "screencode_mixed"
        .text "but the unstopable rampar"
        .encoding "petscii_upper"

txt_cbb8:
        .text "!       "

txt_cbc0:
        .encoding "screencode_mixed"
        .text "release on jan"
        .encoding "petscii_upper"

txt_cbce:
        .text ".01.89    ---"
        .byte $0d                                   // string terminator
        .byte $15,$0e,$13,$14,$05,$12,$13           // .......

txt_cbe3:
        .text "+---        "

txt_cbef:
        .encoding "screencode_mixed"
        .text "greets to ikari * con * atc * tsm * nfi * xds * esi * bros * nec  (only the bests are greeted"
        .encoding "petscii_upper"

txt_cc4c:
        .text ")                 "
        .byte $1b                                   // .

txt_cc5f:
        .encoding "screencode_mixed"
        .text "striking back in"
        .encoding "petscii_upper"

txt_cc6f:
        .text " 1989"
        .byte $1d                                   // .

dat_cc75:
        .text "                                                  "
        .byte $a0                                   // ' ' | $80 (end-of-string marker)

dat_cca8:
        .text "                                                                                                                                                                       "
        .byte $00                                   // string terminator

txt_cd50:
        .encoding "screencode_mixed"
        .text "   make sure you call rampar west"
        .encoding "petscii_upper"

txt_cd71:
        .text ":408-243-4856! "

txt_cd80:
        .encoding "screencode_mixed"
        .text "also like to welcome rampar newest member"
        .encoding "petscii_upper"

txt_cda9:
        .text "  ---"
        .byte $0d                                   // string terminator
        .byte $01,$0e,$04,$12,$01,$0b,$05           // .......

txt_cdb6:
        .text "---         ("

txt_cdc3:
        .encoding "screencode_mixed"
        .text "still nothing by inc this a new year assholes you can't keep making up excuses"
        .encoding "petscii_upper"

txt_ce11:
        .text ")    "

txt_ce16:
        .encoding "screencode_mixed"
        .text "sorry for using this scroll but the game was to big for any rampar intros!  so now the members are kid quick - minotaur - wanderer - player"
        .encoding "petscii_upper"

txt_cea1:
        .text " 1 - "
        .byte $0d                                   // string terminator
        .byte $01,$0e,$04,$12,$01,$0b,$05           // .......

txt_ceae:
        .text "                 ("

txt_cec0:
        .encoding "screencode_mixed"
        .text "still rockin strong in"
        .encoding "petscii_upper"

txt_ced6:
        .text " 89)"

dat_ceda:
        // === Fill data (37 bytes, $ceda-$cefe) ===
        .fill 37, $20
        .byte $a0                                   // .

dat_cf00:
        .text "                                                                               "
        .byte $00                                   // string terminator
        .byte $20,$a2,$00,$bd,$00,$e0,$9d,$00,$c9,$e8,$e0,$4a,$d0,$f5 //  ..........J..

// --- Region $cf76-$cfff ---
.pc = $cf76 "Segment $cf76"
        .byte $ff,$20,$15,$fd,$a9,$f0,$8d,$1a,$d0   // . .......

txt_cf7f:
        .text " Y"
        .byte $a6                                   // '&' | $80 (end-of-string marker)
        .byte $4c,$ae,$a7,$00,$37,$61,$6a,$64,$6f,$02,$b8,$07,$61,$65,$d4,$b6 // L...7ajdo...ae..
        .byte $20,$0a,$60,$75,$c1,$18,$76,$48,$81,$20,$61,$20,$63,$5c,$78,$64 //  .`u..vH. a c\xd
        .byte $79,$63,$7a,$d0,$02,$03,$6e,$64,$65,$43,$7b,$27,$82,$83,$84,$20 // ycz...ndeC{'... 
        .byte $85,$20,$20,$86,$20,$00,$03,$06,$09,$0c,$0f,$12,$15,$18,$1b,$1e // .  . ...........

txt_cfc2:
        .text "!$'*-0369<?BEHKNQ"
        .byte $c0                                   // '@' | $80 (end-of-string marker)
        .byte $04,$78
        .byte $4b,$44,$5d
        .byte $21,$09
        .text "T=IU'"
        .byte $0a

txt_cfe1:
        .text "!R'"
        .byte $c2                                   // 'B' | $80 (end-of-string marker)
        .byte $57,$c2                               // W.

txt_cfe7:
        .text "IIK1"
        .byte $a0                                   // ' ' | $80 (end-of-string marker)
        .byte $96
        .byte $5c,$47,$7c,$07
        .byte $43,$82,$b4
        .text "CEPT"
        .byte $5c                                   // backslash
        .byte $69,$07
        .byte $4d
        .byte $49,$4b,$8f,$2e                       // IK..
