History
- Released
- September 1991
- Code
- Rage
- Charset
- Houbba
- Music
- Atman (Arne Puszelski) — "Searching for Ya" / Danko (Tomas Danko) — "Raggamuffin"
- Group
- Spirit — Germany, founded 1989
This September 1991 crack intro from Spirit features two SID tunes: "Searching for Ya" by Atman (Arne Puszelski) and "Raggamuffin" by Tomas Danko, both preserved in the HVSC. The inclusion of two music tracks in a single intro was relatively uncommon, suggesting either a tune selector or sequential playback. Rage coded the intro while Houbba contributed the charset. Spirit was a German group founded in 1989 and abbreviated as. Another Spirit entry in this collection is #328 Spirit 01. Tomas Danko was a prolific SID musician whose compositions appeared across numerous intros and demos. Atman similarly contributed music to various scene productions during the early 1990s. The group left a modest footprint in the scene archives — no entries appear on Doc Snyder's page, Demozoo, or Pouet — making CSDb the primary surviving record.
Sources: CSDb · intros.c64.org
// ============================================ // output - Disassembled Source // ============================================ // KickAssembler syntax // Generated by Restore 64 v0.2.1 alpha build 298, 2026-04-11 21:36:46 // https://restore64.dev by datucker / Rabenauge // // Load address: $0800 End: $2850 (8273 bytes) // Crunched with Cruncher AB — depacked by emulation // Packer entry: $080d (via BASIC SYS 2061) // Entry point: $1000 (4096) // IRQ handler: $ea31 (irq_ea31) // IRQ handler: $1100 (irq_1100) // // Code: 2251 bytes, Data: 6022 bytes // Labels: 190, Subroutines: 15 // // Cross-references: all OK // ============================================ // --- Region $0f40-$0f57 --- .pc = $0f40 "sub_0f40" // Referenced by: jsr from $1162 sub_0f40: ldx #$00 loc_0f42: lda $0f60,x sta $d021 sta $d021 ldy $0f70,x loc_0f4e: dey bne loc_0f4e inx cpx #$10 bne loc_0f42 rts scr_0f57: // === Screen RAM (1 bytes, $0f57-$0f57) === .byte $ff // scrcode: . // --- Region $0f9a-$0faa --- .pc = $0f9a "loc_0f9a" loc_0f9a: ldx #$00 loc_0f9c: lda scr_0faa,x sta $0400,x inx cpx #$36 bne loc_0f9c jmp $0400 scr_0faa: // === Screen RAM (1 bytes, $0faa-$0faa) === .byte $78 // scrcode: . // --- Region $1000-$11d4 --- .pc = $1000 "main_1000" main_1000: sei lda #$08 sta $0286 jsr $e544 lda #$e1 sta $0328 lda #$00 jsr sub_1800 jsr sub_17c1 ldx #$00 loc_1018: lda #$fc sta $0400,x sta $0518,x sta $0680,x sta $0798,x inx cpx #$28 bne loc_1018 ldx #$00 loc_102d: lda $1f15,x adc #$10 sta $07e4,x inx cpx #$04 bne loc_102d ldx #$00 loc_103c: lda $2400,x sta $0428,x sta $06a8,x inx cpx #$f0 bne loc_103c ldx #$00 loc_104c: lda #$00 sta $d800,x sta $da80,x sta $db98,x inx cpx #$28 bne loc_104c ldx #$00 loc_105e: lda #$00 sta $d918,x sta $d980,x inx bne loc_105e lda #$ff ldx #$e0 ldy #$01 sta $d015 sta $d01b sta $d01c sta $d01d stx $d010 sty $d01a ldx #$00 loc_1083: lda #$a0 sta $07f8,x inx cpx #$07 bne loc_1083 ldx #$00 lda #$18 loc_1091: sta $d000,x adc #$2f inx inx cpx #$10